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Game portal 2

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After we shipped The Orange Box, that left a bunch of people wanted to work on a Portal game,' Wolpaw said during a presentation at GDC 2012.Īs Wolpaw and Faliszek explain in the above GDC Vault video of their talk, Valve then set out to defy expectations and top the game that many said couldn't be topped.

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So that left like 150 people at Valve who didn't get to work on Portal, but who loved Portal.

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'The bottom line was Portal 1 was made by a team of students that we picked up from DigiPen who had made a small demo game called Narbacular Drop. With such a hard act to follow, why, then, did Valve set out to create Portal 2?Īccording to Valve writers Chet Faliszek and Erik Wolpaw, the sequel came about for one reason: The team at Valve just wanted to work on another Portal game. Players loved that the game offered something completely new, and the game's self-contained story came with a definitive sense of closure - audiences were completely satisfied with what they got. When the original Portal launched alongside The Orange Box in 2007, there were plenty of fans and critics who thought it was perfect.